object fm3DView: Tfm3DView
  Left = 426
  Top = 279
  Width = 485
  Height = 350
  Caption = 'fm3DView'
  Color = clBtnFace
  Font.Charset = DEFAULT_CHARSET
  Font.Color = clWindowText
  Font.Height = -11
  Font.Name = 'MS Sans Serif'
  Font.Style = []
  OldCreateOrder = False
  OnActivate = FormActivate
  OnDeactivate = FormDeactivate
  PixelsPerInch = 96
  TextHeight = 13
  object GLSceneViewer1: TGLSceneViewer
    Left = 0
    Top = 0
    Width = 477
    Height = 316
    Camera = GLCamera1
    FieldOfView = 144.879455566406200000
    Align = alClient
    TabOrder = 0
  end
  object GLScene1: TGLScene
    Left = 12
    Top = 8
    object GLCamera1: TGLCamera
      DepthOfView = 100.000000000000000000
      FocalLength = 50.000000000000000000
      TargetObject = GLCube1
      Position.Coordinates = {000000000000803F000000400000803F}
      object GLLightSource1: TGLLightSource
        ConstAttenuation = 1.000000000000000000
        LightStyle = lsOmni
        SpotCutOff = 180.000000000000000000
      end
    end
    object GLCube1: TGLCube
      Material.FaceCulling = fcNoCull
      Material.MaterialLibrary = GLML
      Material.LibMaterialName = 'Preview'
    end
  end
  object GLCadencer1: TGLCadencer
    Scene = GLScene1
    SleepLength = 5
    OnProgress = GLCadencer1Progress
    Left = 16
    Top = 64
  end
  object GLML: TGLMaterialLibrary
    Materials = <
      item
        Name = 'Preview'
        Material.BlendingMode = bmTransparency
        Material.Texture.Disabled = False
        Tag = 0
      end>
    Left = 16
    Top = 116
  end
end
